<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Home on Lucas Wall</title><link>https://studioslippers.org/</link><description>Recent content in Home on Lucas Wall</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>lucas@studioslippers.org (Lucas Wall)</managingEditor><webMaster>lucas@studioslippers.org (Lucas Wall)</webMaster><copyright>© 2026 Lucas Wall</copyright><atom:link href="https://studioslippers.org/index.xml" rel="self" type="application/rss+xml"/><item><title>Monster League Baseball</title><link>https://studioslippers.org/projects/game-development/monster-league-baseball/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/game-development/monster-league-baseball/</guid><description>A baseball roguelike emphasizing modular gameplay systems and data-driven design.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/game-development/monster-league-baseball/featured.png"/></item><item><title>Slippers Engine</title><link>https://studioslippers.org/projects/software-engineering/slippers-engine/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/software-engineering/slippers-engine/</guid><description>A custom C++ game engine built around modular engine architecture, reusable gameplay systems, and extensible software design.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/software-engineering/slippers-engine/featured.png"/></item><item><title>Graphics Engine</title><link>https://studioslippers.org/projects/software-engineering/graphics-engine/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/software-engineering/graphics-engine/</guid><description>A custom DirectX 11 graphics engine featuring reusable rendering systems, custom HLSL shaders, terrain generation, and real-time rendering techniques.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/software-engineering/graphics-engine/featured.png"/></item><item><title>Omega Race</title><link>https://studioslippers.org/projects/software-engineering/omega-race/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/software-engineering/omega-race/</guid><description>A multiplayer game focused on client-server networking, prediction algorithms, and deterministic replay systems.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/software-engineering/omega-race/featured.png"/></item><item><title>Multithreaded Maze Solver</title><link>https://studioslippers.org/projects/software-engineering/multithreaded-maze-solver/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/software-engineering/multithreaded-maze-solver/</guid><description>A multithreaded C++ maze solver using concurrent breadth-first search, atomic synchronization, and path reconstruction.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/software-engineering/multithreaded-maze-solver/featured.jpg"/></item><item><title>Hyperoid Schedule Maker</title><link>https://studioslippers.org/projects/software-engineering/scheduler/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/software-engineering/scheduler/</guid><description>A custom desktop application that streamlines creating Twitch schedules through an interface inspired by Pokémon Emerald.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/software-engineering/scheduler/featured.png"/></item><item><title>Meddlesome Kids</title><link>https://studioslippers.org/projects/game-design/meddlesome-kids/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/game-design/meddlesome-kids/</guid><description>A one-page tabletop role-playing game inspired by Scooby-Doo that focuses on collaborative mystery solving and narrative-driven gameplay.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/game-design/meddlesome-kids/featured.png"/></item><item><title>Night 20's</title><link>https://studioslippers.org/projects/game-design/night-twenty/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/game-design/night-twenty/</guid><description>A competitive two-player push-your-luck game where players manage risk, probability, and strategic power-ups to outscore their opponent.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/game-design/night-twenty/featured.png"/></item><item><title>Roombo Royale</title><link>https://studioslippers.org/projects/game-development/roombo-royale/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/game-development/roombo-royale/</guid><description>A local multiplayer Roomba fighting game featuring customizable match settings, multiple weapon types, and dynamic gameplay modifiers.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/game-development/roombo-royale/featured.png"/></item><item><title>Housing Hero</title><link>https://studioslippers.org/projects/game-development/housing-hero/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/game-development/housing-hero/</guid><description>A simulation game where players match clients with suitable housing while balancing budgets, landlord requirements, and client needs.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/game-development/housing-hero/featured.png"/></item><item><title>Painting Dials</title><link>https://studioslippers.org/projects/game-design/painting-dials/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/game-design/painting-dials/</guid><description>An educational game that explores the story of the Radium Girls by placing players in the role of a dial painter.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/game-design/painting-dials/featured.png"/></item><item><title>Centipede</title><link>https://studioslippers.org/projects/game-development/centipede/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/projects/game-development/centipede/</guid><description>A recreation of Atari&amp;rsquo;s classic Centipede built to explore object-oriented design patterns through a complete game implementation.</description><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://studioslippers.org/projects/game-development/centipede/featured.png"/></item><item><title>About Me</title><link>https://studioslippers.org/about-me/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/about-me/</guid><description/></item><item><title>Contact</title><link>https://studioslippers.org/contact/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/contact/</guid><description/></item><item><title>Resume</title><link>https://studioslippers.org/resume/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><author>lucas@studioslippers.org (Lucas Wall)</author><guid>https://studioslippers.org/resume/</guid><description/></item></channel></rss>