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Game Design

Designing Engaging Player Experiences
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These projects explore the creative side of game development by focusing on gameplay mechanics, player interaction, and systems design. Rather than emphasizing implementation alone, they demonstrate the process of designing experiences that are intuitive, engaging, and rewarding while balancing player choice, progression, and challenge.

Each project reflects an iterative design process, from prototyping mechanics and refining gameplay loops to evaluating player feedback and improving the overall experience. Together, they showcase my understanding of how thoughtful design and clear communication contribute to creating memorable games.


Projects
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Meddlesome Kids

A one-page tabletop role-playing game inspired by Scooby-Doo that focuses on collaborative mystery solving and narrative-driven gameplay.
Tabletop RPG Game Design Systems Design

Night 20's

A competitive two-player push-your-luck game where players manage risk, probability, and strategic power-ups to outscore their opponent.
Game Design Systems Design Unity C#

Painting Dials

An educational game that explores the story of the Radium Girls by placing players in the role of a dial painter.
Game Design Educational Games Unity C#