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Game Development

Building Complete Gameplay Experiences
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These projects represent my work designing and developing complete games, from initial concepts to polished gameplay experiences. They showcase my strengths in gameplay programming, technical design, software engineering, and cross-disciplinary collaboration while emphasizing modular systems that are both enjoyable for players and maintainable for developers.


Projects
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Roombo Royale

A local multiplayer Roomba fighting game featuring customizable match settings, multiple weapon types, and dynamic gameplay modifiers.
Unity C# Gameplay Programming UI

Housing Hero

A simulation game where players match clients with suitable housing while balancing budgets, landlord requirements, and client needs.
Unity C# Gameplay Programming UI

Centipede

A recreation of Atari’s classic Centipede built to explore object-oriented design patterns through a complete game implementation.
C++ Game Programming Design Patterns